| Kurt starts this goblin modeling tutorial with setting up an image plane. Then, he roughs out the basic shape and proportions using polgons. Once Kurt has the right shape and size he then converts into sub-ds to really start bringing out the details.
With this tutorial you will learn to use many of the max modeling tools whilst also creating a great looking model.
You can also purchase this tutorial on a high res DVD HERE
This tutorial series was encoded using DiVX, please ensure you have the latest divx codec on your machine http://www.divx.com. This will play fine on both a Mac and a PC.
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